
This mod replaces a majority of the game's soundtrack with music from the previous Monster Hunter games.
If you want to add some nostalgia to your hunts, check out the Classic Monster Hunter Series Music Replacement (for Iceborne) by Mizu20. These mods replace Monster Hunter World: Iceborne's in-game soundtrack with soundtracks from other franchises. The No FOG when ELDERS spawn in the GUIDING LANDS 3.0 mod by gatomiau removes the distracting fog that appears whenever an Elder Dragon is in the Guiding Lands. This mod removes the bloated number, so you now have a better idea of each weapon class's attack power. These bloated stats confused new players into thinking some weapon classes were better than others. In Monster Hunter World: Iceborne, the attack power displayed for all the weapons classes vastly differed from one another. The True Weapon Damage Values mod by Stracker will allow you to see a weapon's true attack power. This mod will certainly please fans of the older Monsters Hunter games that missed blood effects that didn't make it into Monster Hunter World: Iceborne. The Blood efx mod by IIICrimsonIII will allow you to change the color of the critical hit effects and add in blood effects. The Dropped Items efx mod by IIICrimsonIII places a large visual indicator where you can pick up slinger ammo and dropped materials. The Reduce or Remove Bloom mod by NSACloud2 allows you to adjust the bloom effects so you can see things more clearly. These are mods that offer improvements to visuals and gameplay. Source: Windows Central (Image credit: Source: Windows Central) This mod replaces every slap-on weapon design with weapons from the old games and brand-new models made entirely from scratch. One man by the username of twjon decided to fix that with the No More Slap On Weapons mod. Many weapons from fan-favorite monsters like Yian Garuga, Nargacuga, Brachydios, Zinogre, and Tigrex did not make it into Monster Hunter World: Iceborne as a result. Half of the weapon designs were unique, and the other half recycled the same Iron or Bone weapon and slapped a piece of the monster's meat on them.įans hated these slap-on designs not just because they felt they were lazy but also because these weapons replaced classic weapon designs from previous games.
While all the armor sets looked fantastic, the weapon designs took a quantity over quality approach. Monster Hunter is known for over-the-top, badass, and sometimes goofy weapon and armor designs. Let's start things off with a huge mod pack that addresses one of the biggest criticisms towards this game - weapon designs. Source: twjon on Nexus (Image credit: Source: twjon on Nexus)